| Blog results | Results 1 - 10 of about 12 for etech "amy jo kim". (0.17 seconds) |
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| 2 Apr 2007 by miss rogue Thanks for sharing your slides — my decision to attend Amy Jo Kim's tutorial was based on slides she'd made available from last year's ETech (and they were so compelling I wanted to hear what she had to say first hand) … so if you come ... ::HorsePigCow:: marketing uncommon - http://www.horsepigcow.com/ - References |
| 3 Apr 2007 by Joe McCarthy combined with earlier talks by amy jo kim and jane mcgonigal, and some earlier ruminations of my own on the pervasiveness of games, i started wondering how raph's notions of the core of fun might apply to the game of employment ... but ... Gumption - http://gumption.typepad.com/blog/ - References [ More results from Gumption ] |
| 26 Mar 2007 i really wanted to go to putting the fun in functional: applying game mechanics to social software by amy jo kim, but my inner geek won out and i went to applied web heresies with avi bryant (slides). i hope someone else took good notes ... Phil Windley's Technometria - http://www.windley.com/ - References |
| 30 Mar 2007 by tristan amy jo kim's tutorial on "putting the fun in functional: applying game mechanics to social software" - how to use game mechanics to improve social software. jane mcgonigal on "creating alternate realities" - suggesting products should ... cookin'/relaxin' - http://www.cookinrelaxin.com/ |
| 27 Mar 2007 by chris Amy Jo Kim of ShuffleBrain provided a lot of good information. Unfortunately, her voice is one of those that almost immediately makes me want to go to sleep. The most interesting thing in this session was a framework for applying ... Ruminate - http://www.chrislott.org/ |
| 27 Mar 2007 by chrismillet one of the sessions i attended was titled "putting the fun in functional: applying game mechanics to social software" by amy jo kim of shufflebrain. this wasn't about making games, but taking the fundamental concepts that make games fun ... Chris Millet - One guy's perspective... - http://chrismillet.com/ |
| 31 Mar 2007 by Celso ... jeffrey kalmikoff (from manufacturing to the attention economy); bill katz (patient-specific cardiovascular modeling); andy kessler (silicon is invading medicine); amy jo kim (putting the fun in functional: applying game mechanics ... Celso Martinho - http://celso.arrifana.org/ |
| 28 Mar 2007 by jeremyliew ... posted himself about amy jo kim's fantastic work on game mechanics and how they apply to social networks and user generated content. i was first exposed to her thinking during her presentation at the 2006 etech conference last year ... Lightspeed Venture Partners Blog - http://lsvp.wordpress.com/ - References |
| 21 Mar 2007 by nox conference speakers for this year include jeff hawkins (co-founder of palm and handspring), kathy sierra (founder of javaranch.com), network game designer amy jo kim, eric freeman (vp of technology at disney online), mit media lab's ... ERGOPROP - http://www.ergoprop.com/ |
| 4 Apr 2007 etech tutorial: applying game mechanics to social software amy jo kim of shufflebrain provided a lot of good information. unfortunately, her voice is one of those that almost immediately makes me want to go to sleep. ... Tutorial - http://tutorial.myblogcentral.net/ |
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